
— About
Jiri Kubik
Award-winning Art Director and Digital Artist specialising in high-end automotive visualisation, interactive product experiences, and brand imagery.
Rooted in CGI production, my work is shaped by entertainment design, visual storytelling, and product communication.
At De Tomaso Automobili, I lead the in-house creative work across product launch campaigns, interactive configurators, brand communication, and visual consistency.
My experience combines hands-on CGI production with art direction, allowing me to work closely with design, technical, marketing, and sales teams throughout the creative process.
Before De Tomaso, I worked as a 3D Artist at Automobilist on projects licensed by Formula 1, McLaren, Porsche, Ferrari, Maserati, Lotus Classic Team and more.
Alongside my commercial work, I develop personal projects such as C—S Ink, which resulted in two • Red Dot Award winning design books or a Counter-Strike 2 community map officially selected by Valve and featured in-game.






