— About

Jiri Kubik

Award-winning Art Director and Digital Artist specialising in high-end automotive visualisation, interactive product experiences, and brand imagery.

Rooted in CGI production, my work is shaped by entertainment design, visual storytelling, and product communication.

At De Tomaso Automobili, I lead the in-house creative work across product launch campaigns, interactive configurators, brand communication, and visual consistency.

My experience combines hands-on CGI production with art direction, allowing me to work closely with design, technical, marketing, and sales teams throughout the creative process.

Before De Tomaso, I worked as a 3D Artist at Automobilist on projects licensed by Formula 1, McLaren, Porsche, Ferrari, Maserati, Lotus Classic Team and more.

Alongside my commercial work, I develop personal projects such as C—S Ink, which resulted in two Red Dot Award winning design books or a Counter-Strike 2 community map officially selected by Valve and featured in-game.